Hasan Danilov

creative production

12 years of experience in the gamedev industry.
Full cycle of game art creation:

- Compiling an art guide, character concepts, environments, UI    development.
- Selection of an art team, 2d/3d specialists, office/remote work.
- Setting and managing tasks - from concept to engine.
- Creation of promotional materials for marketing.

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© 2022 «Hasan Danilov».